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Room synchronization : ウィキペディア英語版 | Room synchronization The room synchronization technique is a form of concurrency control in computer science. The room synchronization problem involves supporting a set of ''m'' mutually exclusive "rooms" where any number of users can execute code simultaneously in a shared room (any one of them), but no two users can simultaneously execute code in separate rooms. Room synchronization can be used to implement asynchronous parallel queues and stacks with constant time access (assuming a fetch-and-add operation). ==References==
*G.E. Blelloch, P. Cheng, P.B. Gibbons, Room synchronizations, Annual ACM Symposium on Parallel Algorithms and Architectures 2001, 122-133 () ==See also== *Monitor (synchronization). *The Single Threaded Apartment Model in Microsoft's Component_Object_Model#Threading_in_COM, as used by Visual Basic.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Room synchronization」の詳細全文を読む
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